There’s a lot skeuomorphic design can offer to help create desirable objects: Do you want any candy in your UI?
If you have advanced password complexity requirements, please remind people about that on login. Might just help remember the right password faster.
Why can’t I just tap there to increase brightness? iOS requires me to reach out for actual slider button to increase brightness. Some limitations have to be reconsidered. I’m voting for one hand use UX improvement across the board. :)
Little idea here. People spend as lot of time refreshing the page. Instead of seeing just the indicator, some fun facts may entertain the user. Right next to the load indication.
To developers, the most conspicuous difference between Web-based and desktop software is that a Web-based application is not a single piece of code. It will be a collection of programs of different types rather than a single big binary. And so designing Web-based software is like desiging a city rather than a building: as well… Continue reading Ingredients to designing products like cities
It feels weird to switch from pushing the iPhone home button to touching the screen. Got even more confusing with home button accepting touch for touch ID.
Whenever product team fears they make a bad design decision, they place an option to revert it in product settings. Lame. Like the flagging icon in iOS Mail, turned into a confusing dot. Design features that you believe in.