On system thinking

Folks from Apple (including Don Norman), Elon Musk and a lot of great design, business and engineering minds — all mention system thinking being key to creating great products.Being capable to go beyond a feature, product, one year timeline, single geography, domain, niche, skillset is what it takes to design something truly epic. Seeing the connections, seeing the… Continue reading On system thinking

Don’t let it stop you

A lot of ideas you come up with, already came to someone else’s mind. When you find that out might feel like giving up and stopping realizing your ideas. ‘Nah, someone already thought of that’. OR you can take these ideas further, make them better, make them real and make them matter. Your choice. Photo I took :) : Ad… Continue reading Don’t let it stop you

Notes on Apple Watch experience

Executive summary: Apple watch is great. Surprised to discover people who disagree. People wanted bells and whistles, but ended up with a tool that is similar in its utility to your regular watch telling time. But Apple goes far beyond that, naturally. Industry taught consumers to judge products by their technical parameters, features and looks… Continue reading Notes on Apple Watch experience

Paper prototyping

I would argue that paper prototyping for interface design has a very limited use. Modern digital tools for prototyping, if used right, can get you to the desired result faster and welcome frequent iteration. Changing something on a hand-drawn paper prototype (especially the ‘interactive’ kind) would mean redrawing the whole thing more or less. And… Continue reading Paper prototyping

‘The Back of the Napkin’ book review 

The rare kind of insanely useful books. I can’t think of a person that shouldn’t learn the great skill of explaining with pictures from it. Not learn, but rather discover you do have this in you. If you spend any time explaining things to other human beings and if you ever find yourself in the… Continue reading ‘The Back of the Napkin’ book review 

Mass impact innovation happens through big companies

If you want to innovate on a truly large scale you have to be Apple. Or Samsung. Or Google. Too many great inventions don’t get adopted because they don’t have a large reach from the git go. To improve any global existing ecosystem you have to be or become a part of it. It is… Continue reading Mass impact innovation happens through big companies

Ingredients to designing products like cities

To developers, the most conspicuous difference between Web-based and desktop software is that a Web-based application is not a single piece of code. It will be a collection of programs of different types rather than a single big binary. And so designing Web-based software is like desiging a city rather than a building: as well… Continue reading Ingredients to designing products like cities